“Fourteen competitors. Seven Days.”
Still haunted by the horrors of her childhood, Mack reluctantly agrees to enter a competition, knowing that the prize money would allow her to move out of the shelter and take control of her life.
Fourteen contestants will enter an abandoned amusement park for a week-long game of hide-and-seek. Two will be eliminated each day. All she has to do is make it to the end of the week, and the money will be hers.
And Mack is very good at hiding…
Hide is very much a mixed bag and may work considerably better as a screenplay than it does as a novel. The main premise is that people have to hide for twelve hours a day but, when it comes down to it, a story about people hiding turns out not to be massively interesting, even when it becomes clear that the daily eliminations are a tad more permanent than the contestants were led to believe.
With fourteen contestants to keep track of, it was inevitable that a proportion of the character development would be fairly poor, but it was so sketchy that if I hadn’t been keeping notes as I went along, I would have struggled to remember who was who. It’s easier to remember their tropes, because they follow a pretty generic bent. Even the bad guys are cartoonish.
All in all, it was somewhat ‘meh’ and rather disappointing.
I received a free reading copy of this book in exchange for an honest review.
Publication date – 24th May 2022